I’m new to VVVV and using pixel shaders. I was wondering if there was a way to use the output from a shader as a texture on a quad. Basically I am using the Lumakey pixel shader to key a video, but the output from a shader node is “ex9 layer”, which does not connect to a “texture” input pin. Is it possible to use a pixel shaders output as a texture, and if so how? is there I convert an “ex9 layer” to “texture”?