I had some more time to play with the kinect depth image. I save one depth an webcam image and process it in a later step. Also i convert the depth image with the TextureAsCloud Plugin and save it to a file.
I have a few questions to this steps. when I save the depth image from the ms kinect plugin and load it as filetexture I got bad data when I use the converter plugin!?! In what file format can I save the image depth, I tried png and hdr without success. do depth information after loading the image.
The framerate is also going down when I filter the 50.000 vectors. I want to delete some 0,0,0 and narrow the range of the cloud. I use the select node in 2 steps perhaps there is a faster way to do this?
I added a little patch which renders the cloud with quad, ok thats not so sexy… I am a totally newbie to vertex shaders, I am looking for a shader with which I can make beautiful points with a glow.
any help would be great
simplequadcloud.zip (2.2 MB)