I’ve had this before with a random value, but now its just a value coming from dx slider.
In order for the subpatch to update the value coming from the slider I have to open the subpatch, and slect a node within that the value is going through, when I can see it in the inspector the slider effects the rendered object, if its not selected moving the slider doesnt do anything, although the value can be seen changing all the way to the subpatch.
I’ve also tried sending the value directly to the subpatch with s+r, same thing happens. It going to a severn segment node y position by the way. If I connect directly to the transform it all works, so it must be a problem with severn segment…