Scaling from a point

Hello VVVV world,

I have just began with VVVV and I love it but could do with quick point in the right direction.

I am building a patch where I need video footage to scale up uniformly from it’s base. Is this a job for using a 3D Camera or is there a way to do so using transform?

hope this makes sense - i have a cold.


There is a transform-node called UniformScale (Transform), it sounds like you need exactly that ;)

(On second thought, a longer explanation: You can put the Video onto a Quad using VideoTexture, then connect the UniformScale to the Quad.)