I just run into a behavior that I didn´t expect.
When I am resetting an LFO(via a bang) AND the Cycles is > 0, it causes the LFO output two bangs on the Change in a very short interval (I assume one frame).
You can recognize it in the attached patch, that Counter increments by two.
In this case, shouldn´t it bang only once?
EDIT: Forgot to attach the patch. It also somehow created this post twice.
CounterReset.v4p (5.6 kB)