So, when I have a line moving about and it reaches its destination, I can reset the Queue to prevent it from drawing a jump to its starting position.
But, uh, what if I have more lines? Of different durations/intervals? An undisclosed number of lines, on top of that. To my horror, I’ve just found out that apparently I never had the need to realize that the Queue-node’s controlling inputs don’t accept spreads? Which makes sense, now that I think about it. Still, big problem.
Anyone any ideas? I haven’t tried it out, but would Store be a good place to look? Thanks.
see attached patch, maybe.
queueLines.v4p (17.8 kB)