How can I easily “send” the content displayed in a renderer directly to a projector?
When I set the projector as the second screen and move the renderer window onto that screen, I get black background instead of my content. I was told by my professor that it’s a DirectX limitation, that it can only be displayed on the “master” screen.
Duplicating the screen and having the renderer in a fullscreen mode isn’t the best solution, as I’d like to be able to modify my patch and display the content at the same time. But of course if there wasn’t any other option, I could live with that. Although right now I still have a Windows taskbar visible at the bottom, even when I’m in the fullscreen mode - maybe my laptop’s poor graphics card is responsible? All in all, the projected content is distorted.
Does anyone have an advice how should I set it up?