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Renderer MRT Texture Write?


#1

Hi,

is it possible to write textures with the MRT Renderer? I only get empty textures written to the disk. The TempTarget Renderer works fine.

Greetings
Jonas


#2

Hey,

For me it works.

Quad -> renderer MRT -> writer dx11 2d
as png, no problem

maybe you are trying to sample from a MRT renderer with multiple textures and the first one is not vissible? in that case getslice (node) would help to select the correct render target for writng


#3

Ok can you try it again with anti aliasing on? With AA set to 1 everthing works fine, otherwise (2 or 4) not.
I use the DX11 1.2 Pack and vvvv_50beta36_x64 Version


#4

oh yes, that happens here too with AA activated.
That should be probably issued for vux in the DX11 repo on github… @vux