Renderer from background is mirrored and 4 times there

hi,

i just want to render a single image. when i use the background node instead of a quad to render, then the image is duplicated 4 times. the problem ocurres only on my computer. on another computer the image fills the whole render area.

FileTexture
|
|
Background
|
|
Renderer

Output:

IMAGE|IMAGE
IMAGE|IMAGE

i’m completely new to 4v, so i don’t really know how to tweek the output. maybe its a property of the renderer. do you have any clue?

thanks and have a nica day.
mad

bg_test.v4p (2.0 kB)
screenshot.zip (393.7 kB)