Renderer > dx9texture > asvideo stopped working


for some reason (i suspect a window update about directXwrite or something like that) when i make the chain renderer > dx9texture > asvideo it doesn’t work anymore and in ttyrender i get this message looped:
00:00:10 ERR : The specified module could not be found.
00:00:10 : Adding node to filtergraph: AsVideo (EX9.Texture)
00:00:10 ERR : This method tried to access an invalid pointer.
00:00:10 * : [validatevalue: error occured in ](validatevalue: error occured in ): Access violation at address 00758588 in module ‘vvvv.exe’. Read of address 00000000

i’m really wonsdering what caused this, it used to work until a couple days ago.


these are 2 of the new windows updates i suspect broken my patches ,
anyone has those installed and can test? i’m afraid to test it on my second pc :) i hopeto/might be totally wrong…


hehe don’t mention i would’t like to help you ;p


i installed the updates also on the second pc (first was w732, this is 64)and there no problems with that chain, so it’s prolly something else… how could i figure out what got broken?


can’t confirm. got both updates installed, win7 64bit. nodes work as expected


Try restoring to previous state, sometime it helps - maybe something went wrong during reg. update…


can’t restore, i get this message:

System Restore did not complete successfully. Your computer’s system files and settings were not changed.

System Restore failed to extract the original copy of the directory from the restore point.
Source: %SystemRoot%/registration
Destination: ComPlusStaging
. . . … … .

i tried to solve this error but gave up after triing some solutions… something is broken in the os i guess :/


solved by unregistering all with crack.exe as admin and re-registering again (the checkboxes were all already marked btw)


I had similar using contour from a render pass, solved by switching the input and output of the asvideo node on startup (for some seconds) But have just recracked to solve a shader bug, so something is amiss here…