Render output to texture


I have a simple quad that draws texture on a flat surface. I want to show content (texture) of my other patch on the quad texture. How is it possible to output // convert layers to texture?

What approach should I take on solving this problem?

Perhaps I’m missing something here…

Thanks for help

DX9Texture (EX9.Texture):, connect your Renderer’s ‘EX9 Out’ to it