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Recorder (to match Player)

Hey all
I’m sketching out a node which is essentially like a Recorder to parallel the existing Player (i.e. it would record out textures to disk on a background thread).

Does anything like this already exist?

Elliot

ok, here’s my attempt:

the biggest issue with my recorder is that it doesn’t support DXT / DDS (i can’t find a way to encode to DXT without 3rd party libs).