i would like to read in a spread .png files from a folder on my harddrive. is there a little patch for that?
if i connect the reader node to the output of the writer “currently saving” and i add the string .png and then connect it to the file texture it doesn’t work.
wouldnt just entering the file_name_ in the FileTexture do the trick? check the help file for Dir
the Reader might come handy in combination with DynamicTexture (String) - but the FileTexture can deal with the loading itself.
kind of yes…but i need the process to be dynamic. the files in the folder might change and if preload them with the file texture itself it doesn’t work anymore.
there seems to be a bug. in the dynamic texture string helpfile when i rollover the input of the dynamic texture a long grey bar appears on my screen displaying (sometimes) crazy ascii.
the vvvv likes to crash. i had the same problem experimenting with the reader node…
the files in the folder might change
but isnt this what the Reload pin at the FileTexture node is for?