I know that the reandom function in vvvv is using a pseudo random function to generate its values.
I have however noticed a strange behavior. If I generate a lot of random Integers using Select (Value) on the first bang I never seen as much as a single 0. When I bang for a new set of random values I do get 0’s.
aha yes, i got it. you have prevent from doubles set to on. and as the internal variable is initialized by the system with 0 it will look in the first frame for a number which is not 0. if you need prevent from doubles, then switch it of in the first frame.