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Question about the Kinect v1 360 with the Spectral Kinect


#1

Hello ,
I am currently working on a project with camera tracking and i would like to use the Spectral Kinect contribution for this project , I know it could be a bit old patch however . Is it still supporting the Kinect v1 360 or it only works with the Kinect V2 ? anyone have any experience working with it using the Kinect v1 360 ?
I would like to replace the default skeleton for the Kinect with a model for a 3D character , any idea how i can do that ?