I m fighting a little bit for an animated caracter.
I m using Joints to obtain a kind of robotic arm in 2d.
So i have the joint x y and rotations, and i want to place images to figure the parts of the arms, on different quads.
So i m placing quads, but i m fighting to calculate the orientation of the quad with joints points.
i have use tangent from woei, and expr atan to try to obtain a valuable information. ( a rotation making the quad match the straight line between 2 joints)
What am i missing ?