I am trying to make a projection on car.
I use the patch “0 ProjectorTexture”:
I need permissions for that file. But you need to project the texture from the same place as you’ve rendered the texture from the easiest way to do that is to ‘bake’ the projected texture coordinates into the models uv map. in cinema4d you create a texture with camera mapping, and then generate UVW co-ordinates.
If you need to do it just in vvvv, then you need to put the projected camera details in exactly as they are in the 3d render packages matching position, rotation and field of view etc
Yes, this file needs permission. I’ll try to do as you say.