Hey, I have a noob question (again and again…hehe)
Before, I worked with DX9, and when I needed to make a projection mapping, I used the help file of grid editor, it was perfect for me.
But now, I’m in DX11, and I cannot replace all the DX9/EX9 files in the help patch…
Vertex buffer, don’t exist in DX11, It’s replaced by Mesh DX11?
And specially in the “Point Editor”, for the ZWriteEnable (RenderState)…
Or maybe there is a solution to convert DX11 texture into EX9?
Or, another solution to map in DX11?
My screen is composed by 5 panels, the form a circle arc.
Thank you everyone!