Hi I did something similar with 2 projectors and did as following:
*marked points in the real world with some tape (bottom and top of cylinder)
*took pictures
*modeled with Photo Modeller
*imported in Blender and did the UV mapping
*then I used Projector nodes and Multiscreen to project the model
*finally I did some fine adjustment with 3D Point Editor
i do it with recalculating onto a 3d model like io does (3d model made in pro. 3d program).
learned from downloading: “ProjectionMapping_2ProjectorSetup.zip” (link near the bottom of the page.)