Produce mesh from spreaded transform

hi guys,

i have a few boxes i have transformed and want to make a single mesh out of it. i applytransform on vertexpositions of split geometry but dont know what to do with the indices in order to spread transform input.

see attached


makemesh.v4p (6.7 kB)

try Delaunay (3d) from vux’s christmas pack. it generates indices for the convex hull of a point cloud.