Procedural skeleton

sup, im looking for way to create procuderal skeleton animation in vvvv, using rigged model, i found out there are some nodes describing that process like skeletalmesh , fbxfile, IKsolver etc,but cant find any docs/help files to understand how it works

not sure if it answers your question. but here some leads:

Importing Animated Character tutorial by @Takuma

nah its not procedural,i made it before