Actually i’m doing some shader experimentation and i need to try it over several textures into a directory. In order not to click everytime in the filetexture’s file selection box i created several filetexture nodes and connect all them in a switch.
I’m wondering is there any clever other way of doing this (maybe with spread ?), i’m sure it can be done with only one filetexture node.
Thx so mucch !!!