I have a little question. Has anyone an idea how to patch a module to bing the Points2Vector (2D) node, into the third dimension? Or has anyone done it already?
Here is a Patch which explains the problem…how to get the z-Axis in there?
Points2Vector3DProblem.v4p (17.2 kB)
Vector3D A - Vector3D B -> Polar
Polar.x -> Roll
Polar.y +0.25 -> Yaw
Points2Vector3DSolution.v4p (20.5 kB)
Big thanks woei!! This made my day!!!