very new to depth cams, trying to figure out, if its possible to remove cam’s pos to avoid those rays >>

or is it better to use depthcolor+pipet to rebuild scene?

i’m afraid the question here doesn’t seem to be really clear. please first try to describe/show what exactly you’re trying to achieve, then show us the patch you built so far and describe where you think the problem is. otherwise it will be hard to help.

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