Player(EX9. Texture) reset?


#1

Hi, All Vvvvers

I got a problem using the “Player(EX9.Texture)” node, i want create dynamic spreads with node, but it seems can’t? when input spreads cahnge ,but output doesn’t ??

https://dl.dropboxusercontent.com/u/1398533/temp/v_reset.png

Thanks.^^


#2

hei jzzxh, instead of a .png please attach you patch so we can better see whats going on there…


#3

Hi, joreg thanks your remind.

here’s my patch link…
https://dl.dropboxusercontent.com/u/1398533/temp/player_node.zip

I manually change spreads, it seems work, but still has bugs, when i change spreads the outputs spreads all reset, it can’t keep the spreads…

Thanks.^^


#4

showing your patch is the first step, now you also need to explain what we see there. and what the actual problem is you seem to face.

i hope you understand that this is a very vague description. please try to use more words…


#5

Hi, joreg

sorry for late reply…

The real face is i want to combine particle(spreads) & player(node) and control the image sequences playback in certain situation . but seems particle has (life time) can’t sync the player(node) & particle(node) spreads…

https://dl.dropboxusercontent.com/u/1398533/temp/player_particle_test.zip

Thanks… ^^


#6

i updated the patch to what i think that you want achieve. hope that helps.

Player_node_spreads_Test_2.v4p (17.4 kB)