Hi guys. Been using this wonderful thing for a few months now, first post, please be gentle.
I’ll bet this is a redundant question, but my searches have turned up nothing useful, so apologies if that’s the case.
I’m attempting to use pipet to assign colors to an array of boxes, but when I do, the texture only appears in the upper right of my array, and the other 3/4ths are filled with a smeared version of the edge pixels. I’m including my patch, and as far as I can tell, the functional bits are exactly like the pipet help patch. So, what am I doing wrong here?
Any help would be appreciated.
–panopticon
pipettest.v4p (13.5 kB)