I just opened a patch I’ve been working on in 33.7 in 33.9 and have this weird pin doubling all dx11 shaders, if I double click on them and select from the list the reload normally… On save and reload all back to normal
can you share that patch?
edit: nevermind, reproduced. thanks for the pointer!
I have had that one too. The fix for me was to delete the node and undo the delete
please check latest alpha!