Particle attractor radius spreadable

Is the radius of the particle attractor modifier spreadable? It doesn’t seem to work as expected.

you’re not very specific as to which “particle attractor modifier” you mean. is this a pin on a node? then which node? is the node part of core vvvv, the addonpack or another pack? then which pack?

sorry sorry, you’re right
I was referring to DX11 Particles Modifiers Vector3D.
If for example I pass to that node 20 positions (vector3d) and 20 radius, I see many more attractors in scene

there was a small bug in the attractor modifier. it should be fixed now.
you can download the latest version here:

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