Hello,
Still trying to get a hang of things but I am having a great time playing around with all the nice shader samples from everyone. Therefore I was wondering, is it possible to write/output an xfile from a grid, for example, that has been altered by a vertex shader? Guess there is the XFILE Writer but how do I get an xmesh (after vertex shader manipulation) to put into the input node of the Writer? Is this idea correct?
Thanks much.
M.