I used to have a trick in resolume to make an outline around me when shooting in front of a green screen.
I would duplicate the video channel of me with keyed out alpha background.
Add blur, then Threshold. All the blur would turn white and lose all gradiency. Just a solid white blob, slightly bigger than me. A nice outline :D
Any way to do this in VVVV?
When I try my method, the blur gets a hard edge, no more gradient, but retains the alpha gradiency!
Hope this makes sense, any solutions?
Any other fun way of making an outline around a texture’s edge?