It seems there's a bug in the osc nodes (especially into OSCdecoder one). I actually made a patch that's receive 16 float values from another computer running max/msp. Theses values forms 8 (x,y) coordinates. I just detected a weird behavior (short screen freeze, and cpu gap) using this patch.
The two computers (macbook and pc) are connected with an ethernet cable.
After some tests (using debug mode and renderer tty) seems to be an OscDecoder issue (it blink red and turn to 60 debug time 5i.e not sure what's exactly°). The tty renderer report:
"01:31:54 * : validatevalue: error occured in ]: Zugriffsverletzung bei Adresse 0071DCBA in Modul 'vvvv.exe'. Lesen von Adresse 00000000"
The bug seems to occur according to the packets' rate, the precision of the incoming float values and the changing speeds of theses same values (the ones encapsulated into the OSC packets).
Does any user experience this before ?
Is there some way to fix that (if it's related to vvvv)?
It'd be great if that can be fixed (if this a vvvv issue), so that it'll allow a better communication between vvvv and max.