openVR - render only to one eye


I try to get my glowing sphere into the VIVE but I get the effect only to show properly on one eye. is there a possibility to render to the eyes seperately so I can just render it twice, once for the left and once for the right eye? or is there a better solution?


have a look into the hidden area node, it uses the view port to render a different mesh into each eye.


just what i hoped for. works perfectly. thank you!!