we are using a waveplayer patch for our project (attached it). at the moment we are using loops which are from 4-60 secs long and they are mainly used as background sounds and are slowly faded in and out.
now we need some short sounds like a gun shots, which are come without latency by hitting the button of our controller.
therefore our question: how can we built some kind of “one shot” sampler, which starts the sample very accurate ? because the waveplayer only can be handled with loops…
many thanks for any kind of help! enjoy the sun!
sorry just saw I attached the v4p file twice…
sound.v4p (22.1 kB)