I am trying to use MultiScreen (DX11) to get edge blending across multiple renderers, and it does not seem to work like the DX9 version. Specifically, selecting a Crop output has no effect on the renderer - see attached patch.
I have read the other threads about how things work different with DX11, but have found no example on how to get the same effect as with the DX9 node. Even the DX11 help patch has the second renderer nodes just disconnected.
So why does selecting a crop slice have no effect in DX11? Thanks!
MultiScreenDX9vsDX11.v4p (13.5 kB)