ok, one more try.
this issue has been marked as solved and handed forward to the next thread since quite some time now. (maybe to polish the annual vvvv-statisctics a bit ? ;) but somehow this remains unsolved for me:
my system is Windows 7 on an optimus equipped laptop. v4 version 31.2.
as soon as I use more than one DX9 renderers in windowed mode on one screen, the output of both renderers is scrambled (flickering + weird display glitches).
this issue does not occur on my non-optimus equipped laptop, so I suppose it is related to nvidia optimus.
I tried several options in the optimus settings panel. The issue does not occur as soon as V4 is forced to use the onboard HD graphic chip, which obviously is not a good solution. All other settings do not seem to influence the issue.
- dx11 renderers do work as expected.
- moving one of the non-working dx9 renderers to an external display the output is working as expected.
can anybody reproduce this?
MultipleRenderersBugDemo.v4p (4.6 kB)