Multiple bugs concerning Stride window size

My Desktop is setup as follows:

Screen 2 is my primary display and set to 150%. Screen 1 is set to 100%. (Both have a resolution of 2160p) .

  1. Window saved with certain size on secondary screen doesn’t open with correct size.

    Looks like it gets created on the primary screen and moved over which then triggers a resize.

  2. When using GameWindow.SetSize and moving the window afterwards it resizes.

  3. When setting GameWindow.SetAllowUserResizing to false the window “grows” when moved.

Tested with 5.2 stable and 5.3 preview-0349

SizeBugs.vl (12.3 KB)