I have constructed some thing with an LFO loop in (sends every value 0,1 sec) and some switches, but I am not sure if this is the most elegant way. The framedelay is to stop the LFO, I don’t know if it is needed.
See attached patch.
Any commands, sugestions or ‘easy’ ways are very welcome.
i like it more with spreads, though i’m not really sure, whether it makes a difference in performance.
your lfo-construct was sending the Output1 again after the 3rd one, as the framedelay pauses the lfo delayed.
and i think you didn’t send the value for 0,1 sec. the change only banged the send signal every 0,1 second. so i guess you send the value only for the frame, when it banged.
this can be done much simpler. just enter the numbers (176, 176, 192) as a spread in the first input of the MidiShortOutput (use an IObox or the inspector); (0, 32, 1) as the second and 0 in the third. If you like to make things complicated you could also enter (0,0,0) instead of 0.
now bang the DoSend and you should be done.