Mesh Spread

Hi guys!
It’s possible to concatenate two (or more meshes) in order to have a SPREAD of MESH?

I have some dynamically created meshes, and some different videotexture (from a VLC node. different texture for each mesh).
I don’t know the number of meshes, and I wanna use only one Constant (EX9.Effect)
Seems to me that the only way to achieve this is to have a spread on meshes! Do you have any different idea?

Mesh (EX9.Geometry Join Subsets)

aha! thanks

you can also save the meshes with Mesh save and load them all with XFile. it accepts a spread of filenames., that would have much better performance.