I’ve been experiencing a bug for some days now.
The new Mesh Join Subsets Node from time to time suddenly stops displaying anything. It’s still outputting 48 slices of Mesh, but the connected Constant doesn’t show anything. Same applies for Drawfixed or any other shader.
The problem even seems to appear if I’m just scrolling the patch, not patching anything.
TTY doesn’t show any error, so does ExceptionDialog.
I know, it’s not much helpful information, but it’s a start.
Anyone else having this problem?
Furthermore, if a Nil was connected to the IndicesXYZ, the Node won’t stop outputting Nil, recreating the Node fixes it.
Win7 64bit running on Bootcamp …