I’ve got a rather odd, MAX Float appearing in my patch, i appears in various parts of a spread. Its odd becauase its not always visible, sometimes on the input to a io(value) the output will show a value, the input Max Float, sometimes it will change to display max float when i mouse over. There is a troublesome ord2enum in some of them to (not on shader techniques)
I’ve only noticed it today, so I’m going to keep trying to chase if its something I patched today
Cat