Hello vvvv forum
I am trying to map a gdi texture onto a dx geometry, but I am having troubles with the uv coordinates is there any sort of mapping node out there…
(I am trying with the grid node but no success there sofar)
and If I want to patch a sort of “microsoft paint 1.0”
how would I make vvvv remember the strokes I tried with qeue but with the gdi renderer the dots werent connected (with fast movements)
Cheers
Johannes