just starting with vvvv and trying to figure out something quite simple
i have a circular spread of quads and want them all to face outwards from the centre
i guess i should use lookat(transform)?
not sure how to proceed as it seems like lookat is designed for alignment to camera in 3d space, i just need a simple 2d spread transform
i attached a basic patch - what i am trying to do is to rotate the quads so the arrows are pointing outwards : )
quadcircle.v4p (8.3 kB)