Hey @everyoneishappy, I’m running into an InstanceNoodles LinearSpread problem where if it is not in a live path at patch start, it does not work. The inputs have to be changed in order to get its attention. This is a problem where it is in a path that may be turned on later, such as one of several effects, levels, etc.
LinearSpread (Value Buffer) Bug.v4p (15.1 KB)
Toggling its Enable pin does not help. Also, why just Left Justified? Seems an odd choice, and of course being able to select the spread type would be spiffy. Thanks!