Line (DX11) pattern do not respect AspectRatio

Ahoj fellows! there is some easy solution for this behaviour?

looks like the aspect ratio is working well on the shape of the line, but not on the pattern (texture?) applied on it
LinePattern.v4p (8.8 KB)

The problem is likely in the underlying shader… try to multiply 2d points by aspect ratio before feeding in there… Otherwise you have to mod the shader…

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