i would like to make an edit on the l-systems by sanch but i’m somewhat stuck. instead of using the cylinder i would like to have curved branches. so i checked out teh dynamic shell patch and tried to combine it with the l-systems but the result was funky.
i modeled a branch and tried to use it with patch without any effort.
can anyone show me how?
also i would like to make my static modeled branch dynamic so it can move. i was inspired through the inverse kinematic help node. is it possible to get certain points inside the tupe branch to make it wiggle like an arm?
ast2.x (277.7 kB)