L-system examples?

Does anyone have an example patch that implements lindenmayer systems? I see some neat examples in the screenshots of the day. I’m working on a project to manipulate l-systems dynamically using video input and any examples appreciated :)

Thanks,

  • mang.

look at @sanch, there is an example

Wow, that patch is really awesome. Thanks!

Hmmm, I guess this is the kind of thing that might work as a vertex shader.