Kinectv2 virtualhitbox RGB justage


I played around with the VirtualHitBox contribution. works fine for my needs.

One little issue: the rgb data are not transformed correctly to the corresponding xyz points. it would be nice to have a properly colored point cloud.

anyone experience with it. I know there are is an amazing kinectpointcloud fx contribution, but I think its to much to rebuild the hitboxes with this fx files.

no need to rebuild, just download tmp’s pointcloud pack and open HitTest (DX11.Pointcloud PointcloudBuffer) help.v4p

you can find the file in nodes/modules/Analysis