Kinect skleton


i am using kinetct, and i am serching to put a name on the the different joint to the skelton, (like head, hand sx, hand dx) , but to make this i have uused a stallone node and with empirical way i serach to understan which jont is movimng. but this way is vary solw and not accurate. anyone konw a differnt way to make this?


you should post a patch

sorry i have just solvet it, in to skeloton node there is the id output…