found kinect2gs so no more need for the particles part,
to state more clearly, the goal is a simplified and stable mesh of the kinect user
found out how to reduce the size of the pointbuffer with getslice, but as far as stability goes,
why is there no consistence in values order between frames of the kinect point position buffer ?
if this is a hardware condition, can we have the rows sorted every frame for stability ?
like in this example
or maybe something from fieldtrip can be applied to kinect depth ?