KINECT OPEN NI - Skeleton Node Position number ID vs User number ID

Dear All,

Is anybody aware of the fact that at some point while there are some users in front of the kinect, the order of the positions’ output of the skeleton node (OPEN NI) does not correspond to user id output? If yes - how do you solve it? Or is there a bug? It seems that an output spreads gets wrong indexes - either from the output pin of skeleton node and from the position output of the skeleton node…I can post a patch demonstrating that…

I would be grateful for any thoughts :)

Olygamy